Waking
Mars is one of the most interesting video game industry produced last year. He did not have the impact of titles created by large studies but still made a name in the market. We’re talking about an affair with a fantastic premise: Exploring Mars, learn and discover the secrets hidden in caves.
The game mechanics are very simple: Users are put in the shoes of Dr. Liang, who has to go through the dark corridors of the red planet, both on foot and with the help of his jetpack. Throughout history different missions arise in which the protagonist must meet objectives.
Liang
alone in the cave but has two fundamental guidelines: Amani, Dr. remaining in the base camp, and ART, the artificial intelligence that collects and analyzes information Martian soil.
Waking Mars has
main goals are the threads of history back to life to surface facilities, the whereabouts of a lost robot explorer, discovering the meaning of old signs, etc. – but also complemented by optional tasks.
One point
attracts most of the game is to keep the mystery to the surface, when we discover something important we realize that it is a piece of a machine even more.
Mars
developers had an innovative vision of the red planet. Waking Mars puts us in contact with alien life forms (“Zoa”) that make up a vast ecosystem. To play them you have to take into account different parameters such as the aggressiveness of the “seed” and the type of soil to use.
Each class
“Zoa” reacts differently to the surrounding environment, which adds a significant degree of our participation strategy. At the end of the day the goal is to increase “biomass” of the cameras for the release access to new sections of the Martian heart.
If not properly handle the seeds can damage the environment and endanger the life of Dr. Liang. It is therefore essential to use the research section where information is collected every life form with their points for or against, vulnerabilities, etc..
Gameplay
paragraph more interesting and yet the weakest of Waking Mars. It’s counterintuitive, but true. On one hand we encounter a simple but very slick maneuverability. In the version for the protagonist manages computers using the W, A, S, D and mouse.
problem is that the actions on all screens are the same : Explore and increase biomass. The game requires a visit to many caves and experience becomes tiring after a couple of hours straight.
To make navigating between different screens less burdensome added a map with all parts unlocked, accessible from the menu Waking Mars. So you can “jump” from one stage to another with just a click and streamline the session.
Another point to note
is the inclusion of different jetpacks obtained as objectives are met. Each presents acceleration and stability improvements compared to its predecessor, and facilitate the exploration of the caves of Mars.
Graphics and soundstaging is the most prominent aspect of Waking Mars. Each screen is known for its beauty and composition, which is repeated with the life forms that comprise them. The protagonist’s movements are also very fluid, especially when you have to bend down and crawling to get very narrow sections.
conversations between the characters are also included kinematic represent high aesthetic finish. Besides the casting of voices was very intelligent, well marked tones as occurred in every scene.
The soundtrack deserves a special because it also gives a great atmosphere to the various chapters of the game. I was able to download as part of the Humble Bundle for Android 4 , with the game, and it’s great. It presents a very good work of artists like Ethan Frederick Greene and Jef Drawbaugh, among others.
Conclusion
Waking
Mars is an exciting title but with some points that you play against. If it were shorter, had a broader and gameplay was in Spanish, probably consider perfect. Also tested the Linux version in Ubuntu 12.10 has a bug that freezes the game and forces reboot, which also takes away points.
This analysis‘m not talking about a proposal for a massive but innovative game offers something different to what we have seen, with more hits than errors. Waking Mars is compatible with Windows, Mac and Linux, and has mobile versions for iOS and Android.
Points : 8.
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