Miguel de Icaza, founder of Xamarin primarily responsible for the development of Mono-which as many of you know is an implementation of “free” (for “free”) platform. NET, Microsoft announced on their blog the availability of Mono 3.0 .
code Mono 3.0 was released on GitHub on 18 October, and in this new version include some of the key features of the platform. NET , and among the new capabilities Mono development for Mac OS X and iOS.
Mono 3.0 compiler for the programming language C # now supports asynchronous programming , which Microsoft introduced in. NET 4.5. This feature allows applications to continue to respond to input data while waiting for a task long process to complete.
Inclusion ofASP web development stack available as Open Source is also available, including System.Json, and the inclusion of major improvements in the garbage collector (SGen), part of the Mono runtime environment that “recovered” memory processes no longer need it, allowing distribute tasks across multiple CPUs as needed.
Mac OS X and iOS even more advantages, since in OS X to compile 64-bit applications and also include version 3.0 of the functional programming language F #. For iOS, Mono implementation of SQLite database and supports encryption IOS APIs, allowing to store data securely in applications developed for the iPhone or iPad.
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